Kingpin is a three-Cost four-PowerPool three cardinMarvel Snapwith the ability to destroy all enemy cards in his location in round six if they have been moved here.
Although not a new card, Kingpin has retained his on-and-off relationship with the META. It may not be a failsafe card for most destroy decks, but if used in the right lineup, Kingpin can be a game-changer. To clarify that, this guide explains how to useKingpinto create one of the mostconsistent control decksinMarvel Snap.

The Best Deck for Kingpin
An ideal lineup for Kingpin is a Polaris-Magnetocontrol deck. To recreate this setup, players will need to have Kingpin, Polaris, and Magneto teamed up with Daredevil, Storm, Juggernaut, Silver Surfer, Gamora, Sunspot, Professor X, She-Hulk, and Aero.
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Here’s how players should use these cards’ synergies:
How to Play Kingpin
Kingpin is a late-game winning card. To play him well, players will need to prepare the deck with control cards. In the current deck, for example,Storm and Juggernaut decide which lane Kingpin should hitby moving the enemy cards to other locations. That is while Polaris, Aero, andMagneto help him pull the opposing cardsto his location and destroy them.
How to Counter Kingpin
The best way to counter Kingpin is bylocking down his lane with Armor. Before the sixth round, players candrop Armor or Professor X to prevent movementand destroy, disabling Kingpin’s final-round attack. However, a riskier counter would be Galactus, which can destroy all other locations, stopping Kingpin altogether.
Alternative Cards for a Kingpin Deck
Other cards that benefit from Kingpin’s ability areInvisible Woman, Shang-Chi, Iceman, and Sera. These cards increase the control, counterattack, and surprise elements of the lineup, enabling more aggressive (and less chancy) outcomes.
Marvel Snapis available now for PC and mobile devices.