There’s a lot of hype and interest surroundingPayday 3despite how little the developers have shared about the title thus far. With the staying power ofPayday 2,it will be very interesting to see what the developer changes to makePayday 3feel like a big step forward.

Of course, the developer will likely take advantage ofPayday 3’s new settingto make the game feel distinct from its predecessors, but it will likely have to do more to make it stand out from the competition. This could include increasing the game’s scale, adding new skills and progression systems, new weapons, and designing missions with entirely new challenges to mix things up. One of the biggest areasPayday 3could improve onPayday 2is adding more variety to help the title be even more replayable.

payday-3-work-in-progress-character-models

RELATED:Payday 3 Teases New York Setting, Modern Focus

How Payday 3 Could Add More Variety

WhilePayday 2is already a replayable game,Payday 3could take cues from some recent releases to add more variety to its missions. One example isBack 4 Blood’s corruption cards. At the start of each mission inBack 4 Blood, players get a difficulty-dependant number of cards that modify the mission with a variety of effects. These can include things like adding boss monsters to levels, weather effects, and extra challenges that players can complete for extra rewards. InPayday 3these cards could include extra security measures, restrictions on what equipment players can use, storms that decrease visibility, or unique police forces to contend with.

Payday 3should also look towards the Contract missions in the newHitmangames by allowing players to make their own missions as well.Hitman 3is the best performing titlein the series, and the Contracts mechanic has been a big hit with fans. It allows players to set up their own targets, equipment, and objectives on the game’s maps to then challenge other players. Letting players create the challenges themselves could also add more variety to the missions already in the game than just randomizing certain elements by having them be personally constructed.

A third way that the developers could improve the variety inPayday 3lies in how the developers have described the game’s setting as being living and breathing. With an advanced enough AI system managing the city surrounding each mission it would be possible for citizens and the police to react to the actions of players in a number of ways. This could lead to events like players having to figure out a different escape plan because the police blocked off some of the roads or hostages turning violent as one of them turned out to have a concealed carry permit. It would undoubtedly be difficult to find a balance where the events happen often enough to mix things up without being too annoying as well as not being too repetitive, but it could add a lot to the game if done well. The system could particularly help make stealth more engaging over the systems inPayday 2that are easily exploited with specific buildsby having guards be more reactive to the player’s actions.

It will be very interesting to see exactly howPayday 3ends up when it is eventually released. Hopefully, it will be able to match up to or surpass the impressive legacy thatPayday 2has left behind. There are still a few years beforePayday 3aims to release, so the developers should have plenty of time to explore different options and iterate on the series in potentially great ways. With how long it is until the game’s release it will likely be some time before fans will start getting any more information from the developers, but one can only hope that it will be worth the wait.

Payday 3is currently in development with a release window of 2023.

MORE:Payday 3 Could Learn a Lot From Red Dead Redemption 2’s Face Mask System