Summary
Homeworld 3revitalizes the timelessHomeworldreal-time strategyexperience with a contemporary twist. Emerging more than two decades since the franchise’s last installment, this game stands as a pinnacle of immersive RTS gameplay. Boasting an enthralling campaign and demanding mission scenarios, it’s a title poised to captivate RTS enthusiasts of all stripes.
War Games introduces a fresh game scenario withinHomeworld 3. It offers arogue-like progressionof interconnected missions suitable for solo play or cooperative fun with friends. As players advance, they will unlock artifact abilities that apply bonuses to their fleet. Some of these bonuses stand head and shoulders above the rest.

Speeding Up Carrier Production
Bonuses:
This is one of the better artifact abilities when playingWar GamesinHomeworld 3. However, it does make the player’s Carrier paper thin. Choosing this artifact means keeping the carrier out of combat at all times. The role of the Carrier becomes a production base, far away from the battle.
This artifact is bottom of this list because it takes some skill to remove the carrier from the main combat fleet. Some War Games scenarios are best played by building a protective screen around the Carrier and using it inspace combat. In these scenarios, this artifact shouldn’t be chosen. That being said, inco-op mode, if one player takes this artifact ability and is allowed to hoover up most of the resources on the map, they can pump out a great many ships very quickly.

Giving Teeth To Recon Strikecraft
This is the first of the Recon Stinger upgrade artifacts. Once this artifact is taken, further Recon Stinger upgrades will be added to the random pool of artifacts that can be unlocked during the current War Games run.
On paper, this looks like a fantastic upgrade, as it gives so many bonuses. However, it should be noted that Recon strikecraft are relatively weak, and even a full wing of them will not last long against a handful of assault frigates or similar ships. However, in a co-op game, one player can take this upgrade and take on the role of interdiction.

Extending Railgun Corvette Engagement Range
Some people may wonder why this artifact ability was included on this list, as it only gives a single bonus to the Railgun Corvette. Well, considering the fact that Railgun Corvette are a) paper thin and b) cheap to build, extending the engagement range helps to keep them alive in thisstrategy game.
A fill wing of longer-range Railgun Corvette ships can be used as a heavy fighter shield to protect the player’s Carrier in a mission where there is a strong enemy force that repeatedly attacks the carrier. Quite often, the RNG spits out 3 artifact selections that really don’t fit the player’s current fleet build. Selecting something like this upgrade in this situation adds some utility, meaning the artifact unlock is not wasted.

Increasing Assault Frigate DPS
This is the first of the Assault Warden artifacts. Assault Frigates are the bread and butter unit for most War Games scenarios inHomeworld 3. Taking this artifact unlock will add more Assault Warden upgrades to the artifact pool for the War Games run.
This is a fantastic series of artifacts for solo players, as they are generally going to rely heavily on Assault Frigates in both offensive and defensive roles. The downside of the standard Assault Frigate is its engagement range. This artifact fixes the problem.

Self-Repairing Assault Frigates
This Warden Upgrade is part of the Assault Warden Pattern and will only appear in artifact selection once the previous entry on this list has been chosen. This is another fantastic artifact unlock for solo War Games players.
The extra rate of fire is nice, but it is the self-repair ability that is the major factor with this upgrade. Aside from building a Support Frigate, which takes up frigate population capacity, the player has no way to repair Assault Frigates. This artifact solves the problem elegantly.

Toughening Up Interceptors
Interceptors are useful units when playing War Games inHomeworld 3. However, they can struggle against larger targets, such as assault frigates, which tend to cut a full wing to pieces in a few seconds. The Harrier Pattern is a series of upgrades that turn Interceptor strikecraft into tanky damage dealers.
This upgrade is the first in the Interceptor Harrier Pattern series of artifacts, and once selected, further linked upgrades will be added to the pool of available artifacts for the rest of the War Games run. If the player is lucky enough to unlock the rest of the artifacts in this series, their Interceptor strikecraft will dominate the battlefield, either playing solo orwith friends.
