Summary

As a live-service game,Helldivers 2’s post-launch updates are make or break for the game’s longevity, as they keep the game from getting repetitive and stale. So far,Helldivers 2has managed to maintain a steady stream of content updates, notably including new weapons, armor sets, and Stratagems, which have kept the game relatively fresh.

However, there are two areas wherefuture updates forHelldivers 2arguably have plenty of room to grow, which are new missions and new enemies. With this in mind,Helldivers 2could kill two birds with one stone by introducing a new mission type with unique enemy encounters. Specifically, a type of mission where players can encounter both Terminid and Automaton enemies at the same time could be a game-changer on multiple fronts.

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Helldivers 2’s Enemy Factions Are Key for Keeping the Game Fresh

There has been speculation thatHelldivers 2will add at least one new enemy faction in the future, the Illuminate. While there haven’t been many in-game hints to suggest that this alien enemy faction will be added toHelldivers 2so far, the Illuminate were present in the originalHelldivers. So with this in mind, it seems like only a matter of time untilHelldivers 2’s enemy roster expands.

RecentHelldivers 2leaks from a reliable sourcesuggest that the Illuminate enemy faction will be added to the game soon.

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Overall, introducing new enemy units for either Automatons or Terminids in future updates forHelldivers 2would be a natural progress for the game, considering that this has happened multiple times already for both factions. Each new enemy unit that’s been added toHelldivers 2has noticeably affected the difficulty of the game, so continuing this trend could be promising. That said, bringing these two factions together for a specific type of mission at some point inHelldivers 2’s Galactic Warcould be a game-changer.

Hybrid Enemy Missions Could Be a Game-Changer for Helldivers 2

The type of mission and enemy units present typically influence what kind of loadouts players bring into each mission inHelldivers 2. This is because Terminids generally have strength in overwhelming numbers where close-range and rapid-fire weapons excel, while Automatons have more heavily armored enemy types where anti-armor and explosives weapons are best.

Each enemy faction inHelldivers 2presents a unique challenge, though players can currently only face one enemy faction in any one mission. Consequently, bringing both Automatons and Terminids together within one mission could create a challenging layer of gameplay unlike anything players have faced so far. No matter which of thedifferent difficulty settings inHelldivers 2players select, fighting a combination of bugs and bots would be quite the spectacle to behold, even if it became a common occurrence in the game.

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With the Illuminate alien faction anticipated to appear inHelldivers 2, the Illuminate allying with Automatons, Terminids, or both could also make for an interesting and challenging hybrid mission.

Such a challenge could truly put the community’s skills to the test and mix things up without putting pressure on the developers to continue frequentlyadding new Automaton and Terminid enemy units. Ultimately, this type of mission is money left on the table for future updates forHelldivers 2not to experiment with.

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