WhenHadesfinally left early access and released its 1.0 update for both PC and Switch, a whole new audience of players were drawn to the game. Between its interactive narrative style, enjoyable gameplay, and loads of replayability, the title managed to attract even players that don’t often consider themselvesfans of the roguelite genre. When The Game Awards 2020 revealed its nominees, many may have been shocked to seeHadeslanding so many nominations. These nominations are just as impressive as the game itself, and given how much attention to detail there is in this title, it’s nice to see some recognition for it.

Hadeshas been praised for doing so many things right. It isn’t a game that nailed just the gameplay mechanics, creating a fun experience, or one that has an amazing story paired with somewhat repetitive and uninspiring gameplay; instead, it does everything. Likewise, its art direction, sound design, and narrative style all compliment one another so well that few would decry its nomination. What makes this so surprising is that it landed its spot despite all the other top tier games that released this year, placing itself among the greats likeFinal Fantasy 7 RemakeandGhost of Tsushima.

The Game Awards 2020 Nominees

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Hades Nominations at The Game Awards 2020

All total,Hadesreceived eight nominations at The Game Awards this year, including the Game of the Year nomination. Aside from that, the game was also nominated to receive the awards for best game direction, best narrative, best art direction, best score and music, best performance, best indie, and best action. For fans that are playing throughHades, all of these nominations make a lot of sense, as they highlight areas where the game excels. Whether or not it will win any of these awards remains to be seen, but passionate fans can head over to the Game Award’s website to vote now.

AlongsideHades,big triple-A games likeThe Last of Us 2,Final Fantasy 7 Remake, Ghost of Tsushima, Doom Eternal,andAnimal Crossing: New Horizonsall got nominations for Game of the Year. Fans of the game acknowledgeHades' greatness, but to see The Game Awards place it next to titles of such scope and renown is incredible. Supergiant Games is known for turning out incredible games, but it still is classified as an indie studio. It’s not often that indie games likeHadescan run with the big names likeFinal Fantasy.

Hades

Hades - Best Narrative

Of all the awards, perhaps the one thatHadeshas the best shot of winning is the Best Narrative award. ThoughHadesplays with the somewhat cliche backdrop of Greek mythology, it does so with incredible tact. Each character feels fleshed out and real, and the multiple branching dialogue options all help Zagreus and the player get to know the people (and gods) around them. Some players even found their actions could affect the dialogue in unexpected ways. For example, Megaera will scold Zagreus for using the Mirror of Night to give himself the power to beat her, but if the player purges their mirror benefits, Megaera will comment on that as well. This is a great example ofHades’writing philosophy.

Along a similar vein, it was later reported thatHadeshas more words than the Odyssey and Iliad combined, a testament to just how massive the dialogue options are. In most cases, this would probably be a case where quantity took preference over quality, butHadesmanages to walk the line and provide a ton of really great dialogue. All of this serves to create a narrative that draws the player in and makes them feel like part of it, and the experience is really unlike anything else.

Hades Apollo

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Hades - Best Score and Music

Another category thatHadeshas a real shot at is the Best Score and Music award. Supergiant Games has always placed a heavy emphasis on its games' music, as this has a major impact on how the title is perceived as a whole. Looking back on itsprevious games likeTransistor, there’s also a theme of creating music that exists within the game world as well. This type of music is called diegetic music because the characters in the game can hear and manipulate the music.

Diegetic music isn’t used frequently in games, but when it’s implemented properly, it can have a powerful effect. Great examples of this would be the songs sang by Eivor’s crew inAssassin’s Creed Valhalla, orEllie and Joel’s rendition ofFuture Daysby Pearl Jam. InHades,this category of music includesGood Riddance, the song sung by Eurydice, as well as other songs that she and Orpheus write together likeIn the Blood. These tracks not only set the mood for the game, but also provide more depth to the characters and the world around them.

Hades - Game of the Year

At this point, it’s difficult to say whether or notHadeswill win the Game of the Year award, but its very nomination is noteworthy. Whether or notHadesgets Game of the Year, the nomination is just as impressive as the game itself. Beyond that, it does seem fairly likely that it will nab at least one or two of the other categories for which it was nominated, so this is ahuge success for Supergiant Gamesno matter how one looks at it.

Hadesis available now on PC and Switch.