Playground Games is the new mind behind theFablefranchise, which means that change could be on the way for this classic series of fantasy RPGs. Playground Games has shared very little about itsFablereboot so far, meaning it’s unclear how closely it’ll stick to the franchises traditions or how drastically Playground might rework the series. It’s entirely possible that the newFablegame will be almost unrecognizable, differing from its roots in every department possible. While Playground Games probably shouldn’t completely disassemble theFablefranchise, it could definitely consider making some major changes in the character customization department.

Historically,Fablelimits the player’s ability to customize their character, outside of minor aesthetic choices like the protagonist’s hairstyle and tattoos. This is likely because the character’s appearance is mostly meant to change throughFable’s various moral choices, which makes sense, but it’s still a shame that players have so little freedom. Now thatFableis in Playground Games' hands, however, character customization could finally become a major part of the game. It’d be great to see Playground build up its newFableworld through various playable fantasy races, whether Playground pulls the race options fromFablelore or the fantasy genre’s broader roster.

fable balverine

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Potential Playable Races in Fable

Many fantasy RPGs likeThe Elder Scrollsgive players access to a wealth of playable races that inform the player’s abilities. Each race’s culture and unique biological traits can supply mechanical benefits that set the player character apart. Interestingly,Fablegenerally doesn’t tap into this common feature.Each adventure in Albionfocuses on humans, rather than prioritizing the various fantasy creatures that populate the world. IfFablewants to keep the physical consequences of morality, then limited character customization would be understandable, but Playground Games could at least offer fans a few different races to choose from that’ll modify their starting skills and their morality-driven appearance.

Fableis hardly short on options if it decides to incorporate playable fantasy races. There’s plenty of traditional options like dwarves, elves, and halflings that it could offer players, although introducing these races would be a pretty significant deviation fromFable’s human-centric setting. If it wants to stick toFabletradition, Playground could incorporate some classic fantasy creatures from the franchise, like the goblinoid hobbes or a sentient version of a Hollow Man. Playground Games could evenlet players be a balverinefrom the start of the game, fulfilling a longtime wish amongFableplayers.

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Balancing Fable Innovation and Tradition

Plenty ofFable’s mainstay features would still be feasible with non-human player characters. Players may not be biologically compatible with whomever they marry, for instance, but they could still raise a family by adopting childrenin the style ofSkyrim.Playing as an elf or a hobbe would make morality-driven appearance changes even more interesting than ever, too, since each race would likely end up looking a little different as they each lean towards a particular moral stance. Through additional playable races, Playground games could preserve classic parts of theFableexperience while making them feel fresh.

There’s definitely some hope that theFablereboot will have multiple playable races. The game’s announcement trailer suggests that it’s going back to a classic medieval fantasy setting, rather than keepingFable 3’s industrial world, so there’s ample opportunity to introduce more fantasy elements than ever before. Playground’sFablegame ought to offer a greater variety of fantasy foes and setting than ever before, but hopefully players will have more access to fantasy options too.Fableneeds to both acknowledge its heritage and create a distinct identity for itself, and light character customization through playable race options would go a long way towards achieving that.

Fableis in development for PC and Xbox Series X/S.