In the latestDestiny 2weekly blog, Bungie discusses the state of crafting and pain points players are currently experiencing, while also teasing upcoming changes. Whencrafting was introduced as part of The Witch Queen expansion, many fans were enamored with the idea of creating their own specialized weapons. However, the system hasn’t been perfect since its implementation including an abundance of required crafting materials, limited weapons to pick from, and even inadvertent vault stress.

While Bungie has constantly tweaked the crafting mechanics over the past few months, includingremovingDestiny 2’s weapon specific crafting materials entirely, fans have continued to offer feedback on the system. Recently, Bungie community manager Dylan Gafner provided fans an update on feedback the team had been collecting on Deepsight weapons and crafting in general, giving fans hope that further changes were soon to be coming down the road.

destiny 2 the relic crafting

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As it turns out, the latest weeklyDestiny 2blog post has provided answers for where Bungie is planning on taking crafting. The post opens with some of the pain points that players have been experiencing recently. This includes Deepsight weapons dropping too much, confusing new players with which weapons can be crafted and pushing experienced players with storing them in the vault adding to storage issues. It also mentioned necessary farming at spots like Shuro Chi to quickly level weapons, friction with loadouts due to Deepsight weapons needing to be equipped to extract currency, and more.

From there, the post provided a few teases as to what developers are tweaking in terms of crafting fortheDestiny 2Lightfall expansion release. Essentially, the goal is to introduce more ways to earn crafting currencies, reduce the need for players to use suboptimal Deepsight or crafted weapons to level them, and improve the value of Adept weapon rewards from Master raid content, which was commonly getting outclassed by crafted base raid weapons. Additionally, weapons that can’t be crafted will no longer drop with Deepsight to help reduce hoarding and confusion.

In terms of crafting, Season of the Plunder added in a number of seasonal challenges requiring that players not only unlock weapon patterns, but level up multiple weapons as well. Initially, many fans weren’t thrilled with these requirements due to Plunder weapons not dropping with Deepsight all that often. While Bungie did correct a bug that was impacting drop rates, fans have found plenty ofways to farm these seasonalDestiny 2weapons. With only a couple weeks left in the season, fans will have to hurry to finish some of the newest crafting challenges before time runs out.

Destiny 2is now available for PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.

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