Another year is coming to a close, and that means another round of FromSoftware fans hoping to seeBloodborneagain — though things feel a little different this time. Earlier this year,BloodborneIP owner Sony acquired Bluepoint Games, the creators of the stellarShadow of the ColossusandDemon’s Soulsremakes. While it’s unknown exactly what Bluepoint will be doing with Sony, an allusion was made to the remake-specialist beginning work on “new content” for the first time. Now there is actually some precedent for the idea of aBloodborneremaster, remake, or even outright sequel to actually happen. The fandom’s knowledge still starts and stops at rumors, but at least there’s now a logical progression from the idea to it actually happening.
Having released as a PS4 exclusive in 2017, FromSoftware’sBloodbornestole gamers’ hearts and minds withits unmatched gothic architecture, eldritch enemies, and satisfying fast-paced combat. Some still consider it their favorite modern FromSoftware game, and it definitely stands as both one of the best and one of the most unique Soulslikes in the industry. Players have been begging Sony to do something with it for several years, especially if that something involves fixing the frame rate and polishing the rougher visual aspects. Now that rumors are saying Bluepoint could be handling aBloodborneremaster, PC release, and possibly even sequel, it seems like it’s time to evaluateBloodborne’s chances once again. If these rumors really do hold water this time, then Bluepoint is probably the ideal developer to handle moreBloodborne.

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Bluepoint is the Best Option for a New Bloodborne Developer
Out of all of the teams in the industry, Bluepoint can be best trusted to make a faithful newBloodborneproduct. As has been proven with its previous remakes, Bluepoint obsessively studies the gameplay and world of any game it is working on, and always strives for the best performance and visual fidelity possible on its target console. The company had its roots in doing top-of-the-line remasters, so it can be trusted to analyze and optimize whatever code it’s handed. WhetherBluepoint’sBloodborneproject is a PC port, a re-release with new visual assets and possibly new content, or a whole new game, fans can expect it to play exactly like the originalBloodborne.
While a sequel would certainly have new elements, Bluepoint’s dedication to adding new motion capture andfacial modeling inDemon’s Souls Remakewill definitely give anyBloodborneproject it works on a new feel.Bloodborneis already known for its animations conveying a very specific brutal and sometimes alien tone, and Bluepoint will both preserve that and sometimes enhance it when it feels like it’s necessary. And withBloodborne’s many different environments, possessing a wide variety of architecture, plant life, and enemies, Bluepoint’s magic touch will make already gorgeous areas and vistas stand out even more. Even just imaginingBloodborne’s iconic skyline and moon rendered with Bluepoint’s artistic talent is enough to make a fan excited.

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How FromSoftware Can Help Bluepoint Make Bloodborne 2
Of course, all that is just focusing on things that were already in the firstBloodborne. Rumors of aBloodborne 2with Bluepoint taking point seem a little more outlandish, but they’re more possible than some people realize. Bluepoint may not necessarily make the entire game, as FromSoftware will soon be done putting the finishing touches onElden Ring. Parts of FromSoftware are probably already free tocollaborate with Bluepoint on a new project. With FromSoftware’s legendarily inspired art design and gameplay combined with Bluepoint’s ability to realize and optimize that in-game, anything could be possible.
Bloodborne 2will likely be designed by FromSoftware itself, which will also oversee Bluepoint’s work to ensure that the game maintains a consistent vision. WhileFromSoftware might share some designsand 3D models as a reference, Bluepoint will be doing a lot of the actual implementation work in the game, making models, lighting, back-end programming, and probably also getting some creative input itself. New gameplay ideas forBloodborne 2would primarily originate at or be vetted by FromSoftware, so fans will be able to trust that this project is still going to feel like aSoulsgame. There is certainly a chance that Bluepoint could fly solo in developingBloodborne 2, but if Sony has the chance to get the original minds behindBloodborneon the project, it has every reason to do so.

Bloodborne Still Hasn’t Been Confirmed as Bluepoint’s Next Project
Of course, all of this hopeful talk is no guarantee that Bluepoint is working on anyBloodborneproject at all right now. While the statement regarding the company’s future did allude to new content rather than a new game outright, it’s too early to say what this actually means. Bluepoint has stated its interest in revitalizing Sony’s back catalog, andBloodborneis a very recent addition to that long, storied group. It’s possible that something older likeJak and Daxter,Sly Cooper, orThe Legend of Dragooncould be a Bluepoint projectbeforeBloodborne. Whatever the case may be, it can be said with some confidence that if Bluepoint is not working on aBloodborneproject, then it’s likely no one currently is.
The future of Bluepoint Games is an uncertain but exciting one. The team has worked closely with Sony for most of its life and will be continuing to enhance and potentially develop some of Sony’s best products as part of its family.Bloodborneon PC,Bloodborne: Hunter’s Edition, orBloodborne 2could all be coming down its development pipeline, or perhaps none of them are. Whatever the case may be, two things are for certain: Bluepoint is the right studio to buildBloodborne 2, and it can be trusted to put out some of the best-looking games on PlayStation 5.